Your gateway to fun filled adventure!
Enno
Replies Created
Viewing 10 posts - 1 through 10 (of 1,371 total)
  • Author
    Posts
  • in reply to: Maps for Lost City of Paraxus #9644

    Enno
    Henchman

    As long as you keep and mention the copyrights, there should be no problem.
    Sent Wiggy your maps for checking, just in case. 😉

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: Maps for Lost City of Paraxus #9642

    Enno
    Henchman

    Yes, the map is missing.
    I shared my battlemap for the Chamber of Souls here, mate.

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: Resource Management orders #9638

    Enno
    Henchman

    😀

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: Does the Reliquary have any symbols of membership? #9616

    Enno
    Henchman

    Dozens of regularly changing code-phrases are used, no symbols or signs. It is of no importance which branch they belong to since these codes differ from operation to operation, person to person, week to week, and purpose to purpose. Remember, the Reliquary is an extremely paranoid bunch.
    See HF Expansion II for a detailed write-up. 😉

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: maps in Atlas of the Frozen North #9606

    Enno
    Henchman

    Don’t forget to forward this case to custserv@tripleacegames.com too.

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: A New Gamesmaster Arrives #9600

    Enno
    Henchman

    Welcome to the forum.

    Good luck and lots of fun, mate. 😉

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: City Book Contents #9592

    Enno
    Henchman

    It will get to you, but first you have

    Deep in its innards.

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: Power Points for Hellfrost Spells #9590

    Enno
    Henchman

    Just a few quick tips, because i have to get up early.

    Study the list of powers in the SW core rules.
    Novice = 1-2 PP
    Seasoned = 2-3 PP
    Veteran = 3-4 PP
    Heroic = 4-5 PP

    These costs might vary by 1 or 2 up or down for balancing purposes.

    Glyph costs like any Veteran power in addition to the PP that powers the stored spell. Forget the Combine edge, being a typo.
    If the spell fails ALL PP are gone, and Glyph + stored spell have always to by below the casters PP.
    The glyph holds until dispelled or used, like the original.

    Negate Arcana costs 3 (1/rd).

    Refuge and Sanctuary should be in the upper cost scale of their rank.

    The rest is balancing, because the spells now run only a few rounds, and if you use the SWD extras of powers or not.

    Just make a list what you think the costs should be, and we discuss you r conclusions.

    Have fun, mate.

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: City Book Contents #9588

    Enno
    Henchman

    It did not pass me, yet. 😉

    High Priest of Hoenir & Champion of Qedeshet

    in reply to: Hellfrost Ally & Animal Companion Sheets #9550

    Enno
    Henchman

    Is it this file, mate?

    High Priest of Hoenir & Champion of Qedeshet

Viewing 10 posts - 1 through 10 (of 1,371 total)

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close