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Can you You run the Hellfrost Gazetter without SW?

 
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anglefish

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PostPosted: Fri Jan 22, 2010 4:24 pm    Post subject: Can you You run the Hellfrost Gazetter without SW? Reply with quote

My players are not SW fans, though they'd like Hellfrost. Is there any critical background information missing from the Gazetter that would hamper it from helping me run a non-SW Hellfrost game?
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TAG Wiggy

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PostPosted: Fri Jan 22, 2010 5:16 pm    Post subject: Re: Can you You run the Hellfrost Gazetter without SW? Reply with quote

anglefish wrote:
My players are not SW fans, though they'd like Hellfrost. Is there any critical background information missing from the Gazetter that would hamper it from helping me run a non-SW Hellfrost game?


Hi Anglefish,

The Gazetteer was actually designed to be virtually rules free*, thus making it suitable for any system.

What it doesn't contain is any details on the races, the brief timeline, the gods, magic systems and the Siphoning, basic cultural notes (like funerals, marriages, etc.), and the effects of the weather. It really is just describing the lands in terms of their specific history and adventuring opportunities.

However, depending on your chosen game system those might not be problems. D&D, for instance, has the very excellent Frostburn book for dealing with the cold and cold races, and using an older Legends & Lore, one with the Norse pantheon, covers the gods (personally, the 2nd ed. Legends and Lore gets my vote for that).

I guess the best answer for now is... what rules system are you planning on using? I can probably offer some basic advice if it's a system I know (and I know a fair few Smile)

* There are a very few brief rules here and there, but they're easily transported to other systems. For instance, an area with a good alchemical lab might say it grants a +2 bonus in SW.
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anglefish

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PostPosted: Fri Jan 22, 2010 7:13 pm    Post subject: Reply with quote

Our compromise system is Castles and Crusades*

It's a "retro clone" d20 game so anything from 3.0 and before is fodder. I also have the 3.0 Unearthed Arcana optional rules supplement.

So then, it sounds like the PG still has some nice human cultural stuff in it and I'd need to know more about the "Frostborn's" culture and outlook.

I'm not clear on what the Siphoning is, but I guess I could downgrade the dice damage of Fire type spells, but let the be cast at full strength using the Taint or Sanity system.

http://www.d20srd.org/indexes/variantCampaigns.htm

The end result is that the corrupted PC becomes an undead of some sort.


------

*A "rules medium" d20 game compared to 3.0. Uses no feats, and has abstract skill/savings throw/attribute system of (att. bonus+class levels minus modifiers) where a favored attribute and it's related checks have to be a target number of 12. Non-favored attributes have to beat an 18.

Many class abilities use the 12/18 system (called the SIEGE check), beyond that, it is the GM's call that class levels can be added as a bonus.
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TAG Wiggy

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PostPosted: Sat Jan 23, 2010 12:22 pm    Post subject: Reply with quote

anglefish wrote:
Our compromise system is Castles and Crusades*


A great system! Ironically, when I first saw C&C I thought it would fit Hellfrost very nicely.

The Siphoning and Hellfrost Effect are the two things you need to know about, really.

The second is easy as that ALL effects fire and heat-based spells. In SW there is a penalty based on the temperature -- the colder it is, the harder it is for anyone to invoke heat and fire spells. As a blanket rule, you could, for instance, just treat the caster as being X levels lower when he casts. That would reduce his damage, range, etc.

The Siphoning drains arcane magic (but not priestly miracles). My proposed C&C version was going to involve rolling a d20 after each spell. If you roll a 1, you lost that spell slot permanently. No save, no second chance. A small chance, but still a risky one.

Hope this is of some use.
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anglefish

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PostPosted: Sat Jan 23, 2010 6:03 pm    Post subject: Reply with quote

Thanks!

If you don't mind, I'll post these suggestions up on the CnC boards in appreciation of your fast answers.
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TAG Wiggy

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PostPosted: Sat Jan 23, 2010 8:20 pm    Post subject: Reply with quote

anglefish wrote:
Thanks!

If you don't mind, I'll post these suggestions up on the CnC boards in appreciation of your fast answers.


Feel free, but please do note they were off the top of my head. Smile A full conversion woudl warrant a little more detail, such as tying fire spell penalties to the various temperature levels in the HFPG.
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